HELP and TIPS

(**and Console Commands for running MODs and SKINs and Set-ups**)


EXTRACTING with "WINZIP"
Winzip32 is a shareware program.  Install it using the "Traditional" settings when you go to install winzip.  Double-click any .ZIP file and press the "EXTRACT" button.  Pick the desktop as your target to extract to.  Then move (Drag and Drop) your extracted files into the folder listed by the mod or skin instructions. (usually always the BASE folder)
Path folder example:  EAGAMES/American McGee's Alice/Base


Activating the CONSOLE (needed for binding keys and running mods)
Run Alice and from the MAIN menu,
Go to SETTINGS
Go to GAME OPTIONS
Put an "X" in the console box.
(Return to the game)
To get the console:
Press the ~ key (tilde)and the console will drop down!
Press the ~ key (tilde)again and the console go away!


Binding Keys
Press the ~ key (tilde)and the console will drop down!
Use the "Bind" command to make a permanent function.
BIND (key to bind) (function or variable)
Cheat examples:
bind g god
bind n noclip
bind i notarget
bind w "give all"
Press the ~ key (tilde)again and the console go away!
Use the newly created bind key anytime during gameplay to activate
function without needing to drop the console anymore.


Console Commands (just the ones found to be useful)
Press the ~ key (tilde)and the console will drop down!
Type any of the commands shown, or bind a function to a key as shown above.
Press the ~ key (tilde)again when you're finished and the console go away!
WARNING: not responsible for game problems resulting from using these commands.

Listing Commands
BINDLIST Shows the current bind keys assigned in the Game.
CMDLIST Shows the available Console Commands in the Game.
MODELLIST Shows the current entities used in the current level you are on.
CVARLIST Shows the Console Variables available.
LISTMENUS Lists the available menus that can be used in the game.  (.urc files)
EVENTLIST Lists the current game events.
IMAGELIST Lists the current images.

World and FX Commands
MAP (mapname) Warp to any alice level.
CINEMATIC (filename.roq) View an in-game cinema. (use esc key after)
EG: cinematic ending.roq 
EG: cinematic opening.roq
ACTOR (actor name) Adds a valid actor into the game.
EG:  actor alice
CG_3RD_PERSON 1 1 = forces 3rd person player view.
0 = forces 1st person player view.
UI_HUD 1 1 = shows health and essence bars.
0 = removes health and essence bars.
R_GAMMA (value) Game Brightness adjust.
(enter with no value to see current gamma setting)
FOV (value) 1 = normal field of view distance.
10 = a good zoom value..
CG_SHADOWS 1 1 = default circle player shadow cast.
2 = no player shadow cast.
3 = elongated player shadow cast.
CG_CAMERADIST (value) Camera distance from player view. (128 default)
CG_CAMERAHEIGHT (value) Camera height from player view. (16 default)
CG_CAMERASCALE (value) Camera catch-up to player time. (.2 default)
SV_GRAVITY (value) World gravity setting.  (800 default)
VIEWPOS Players current x,y,z location in world.
SPAWN (entity name) Add a valid entity item into the game. (.tik)
PUSHMENU (menuname.urc) Call up a game menu. (esc to remove menu)
TOGGLEMENU (menuname.urc) Call up a menu and remove it with a binded F key.
EG:  bind f12 "togglemenu aliview"
R_LIGHT_NOLIGHT 0 1 = forces the player to be always bright.
0 = player uses the worlds normal lighting.
R_FARPLANE_NOFOG 0 1 = takes away fog on the current level.
0 = normal fog on the current level.
SCRIPT $PLAYER HIDE Removes the player from view.
SCRIPT $PLAYER SHOW Puts the player back into view.
SCRIPT $PLAYER ANIM (animation fx) Run a player animation sequence.
EG:  script $player anim walk
SCRIPT $PLAYER SURFACE MATERIAL11 (fx) +nodraw = removes alice's skirt.
-nodraw = restores alice's skirt.
EG:  *material listing*
 surface MATERIAL1 shader body3.tga  // head
 surface MATERIAL2 shader hair.tga  // hair
 surface MATERIAL3 shader body.tga // blouse/inner mouth
 surface MATERIAL4 shader body.tga // shoulder_right
 surface MATERIAL5 shader body.tga // shoulder_left
 surface MATERIAL6 shader r_arm.tga // arm_right
 surface MATERIAL7 shader r_arm.tga // arm_left_upper
 surface MATERIAL8 shader r_arm.tga // arm_left_lower_1
 surface MATERIAL9 shader skull.tga // bow skull
 surface MATERIAL10 shader bowstraps.tga// bowstraps
 surface MATERIAL11 shader body2.tga // skirt
 surface MATERIAL12 shader body.tga // leg_right_upper
 surface MATERIAL13 shader body.tga // leg_right_lower
 surface MATERIAL14 shader body.tga // leg_left

Cheats
(repeat commands to turn them on or off)
(when changing levels, some cheats turn off and need to be re-enabled)
GOD Invinciblilty.
GIVE ALL All Weapons.
NOCLIP Fly anywhere and through objects.
NOTARGET Player unseen by enemies.
HEALTH (value) Set the current player health.

Alice Config's HOME